NPCs can be unassigned from a room by right-clicking on their flag within the room. Selecting an NPC's portrait and then clicking on a room will hang that NPC's flag somewhere in the room, thereby assigning the NPC to live in that room. Selecting housing query and then clicking on a room will return a message indicating the room's status. The housing menu is accessed by clicking on the house icon towards the upper-right corner of the screen in the player's inventory. It allows players to assign their NPCs to live in specific rooms and also to use the "housing query" option to check if a room meets the various requirements for an NPC to live there. The housing menu is a feature first introduced in patch 1.1. Try building one like this, mining the elevator roof (left side) and then making a new room if you want an NPC. Once a player has explored the world and acquired more resources, far more elaborate and decorative homes can be constructed.Īn inn suiting a Nurse, a Merchant, a Guide, and a Demolitionist. More rooms can be added to a home at any time, and Wood Platforms offer a good way to move between floors within a home. A Wooden Table, Wooden Chair and a Torch is enough to make the room suitable for the first NPC, the Guide, to live in. Typically, the first home that a player will build is nothing more complex than a single room with walls made of Wood, a Wooden Door for an entrance, and Wood Walls for the background. Homes can be built almost anywhere in the world, though some locations are safer than others.įor starters a simple home built on the surface near a forest is a good choice. Each NPC requires their own room within a home, with a total of 23 rooms needed to house all of the NPCs as of patch 1.3.0.3 (one will only be occupied from December 15th to December 31st). A home is typically also used as a player spawn point once a Bed has been acquired, and it may also be used as a place to store extra items for use at a later time. For the home page, see Terraria Wiki.Ī Home is a safe place for players and NPCs where they can spend their nights without fear of attack. For tips on defending one, please see the House Defense page. If you'd like something explained further or want more examples of anything, just ask! I'm not sure if I'm going to add any more sections after this one, but I'm more than happy to add anything on to existing ones or give you advice for your build.This page is about constructing a home. Give it propellers, or maybe rockets- just something.
Building on floating islands is fine, but please don't just have a random house floating in the middle of nowhere. One last thing for this section: don't make random floating builds unless they have something "holding" them up, such as clouds or some kind of mechanical thing. If you see a neat hill or crevasse, or simply some interesting-looking geography, don't flatten it all out! Make your build flow with the terrain, and it'll look a lot more natural and nice. If this house was without the stilts and in regular Purity, it wouldn't have the same effect.Īnother important thing to do is to build around the terrain you're given. If you'll look at this build I whipped up, you can notice that I've built it on stilts of mahogany in the jungle water.